﻿using System.ComponentModel;

namespace SxPackages.STC32G.Models
{
	/// <summary>
	/// 串口使用时钟源
	/// </summary>
	enum UartTimer
	{
		/// <summary>
		/// 定时器1
		/// </summary>
		[Description("定时器1")]
		Timer1 = 1,
		/// <summary>
		/// 定时器2
		/// </summary>
		[Description("定时器2")]
		Timer2 = 2,
		/// <summary>
		/// 定时器3
		/// </summary>
		[Description("定时器3")]
		Timer3 = 3,
		/// <summary>
		/// 定时器4
		/// </summary>
		[Description("定时器4")]
		Timer4 = 4,
	}
}
